Welcome to our Multimedia Case Library What is Case-based or Problem-based, or Project-based, or Context-based Learning (CBL, or PBL)? |
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Introduction Case Based Learning is a well established educational process during which learning and reflection happens within a small team of learners, or between the individual learner and the supporting multimedia resource material, the tutor, or team, often on a distance learning -basis. The purpose of CBL/ PBL (for our purposes meaning exactly the same) is to be able to work with, and learn from real-life problems, including best practices, with the intention of getting things done using sound methods, technologies and peer group experience as support mechanisms. In other words, case -based, or problem-based learning, at its most fundamental level, is an instructional method characterized by the use of 'real world' problems as a context for students to learn critical thinking and problem solving skills, and acquire knowledge of the essential concepts of the course. In the most advanced environment, CBL or PBL is performed using web-enabled, 3DVR interactive multimedia (as in this program) with optional on-line tutor support in an asynchronous fashion. (In other words, decoupled from a fixed schedule and set speed live classroom, enabling enjoyable interactive and feedback controlled learning and problem solving literally anywhere, anytime). Case -based, or problem/ project - based learning can be very interdisciplinary, ranging from various hardware and software aspects to integrated systems of networked computers, design and management/ production control and even environmental issues; justifying the fact that the real-world is an integrated whole... meaning that everything relates to everything. This interdisciplinary, open ended nature makes CBL/ PBL interesting, as well as challenging for all of us, i.e. learners as well as program authors/ creators. The driving force behind case-based learning is the acceptance of the fact that hard working, diligent and honest students should be viewed as the most important asset of a society, rather than cost, as many governments in many parts of the world. unfortunately, still get it wrong... Our methodology does NOT follow the typical textbook case in which all possible methods to be considered are presented, the sample values/ data are well tuned and balanced and there is definitely one solution only... Our cases are exciting as well as challenging, because there are often many solutions. We follow an approach that mimics real-world professional engineering problem solving methods as close as possible in an open source, networked virtual team environment, meaning that you can work with the expert(s) on your screen, using various techniques, most importantly the
Architecture In our CBL/ PBL library we follow an object oriented design, therefore our open systems architecture includes the following key principles:
Some More Challenges... It is important to realize that case-based learning and case -based marketing go hand in hand, although this technique is not for everybody because the problems as well as the solutions are interdisciplinary, often open-ended and can get complex. On the other hand in all cases this method will enhance, support and enable a wide range of interactions with real-world challenges, and therefore represents integrated multi-disciplinary problem solving opportunities for our engineering, computer science and management students, for professionals in industry, as well as for potential customers eager to educate themselves and then take informed decisions. Our Outcome-oriented Challenges... Case-based learning is an effective method for outcome-oriented problem solving and assessment because it forces both the student as well as the tutor to focus and then create new wealth. Within the framework of our open source, object-oriented, multimedia case-based learning library we encourage outcome-oriented educational practices and follow ABET principles (ABET is the Accreditation Board of Engineering and Technology, USA). |
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© Copyright and Design Rights by CIMware USA, Inc., and CIMware Ltd. UK: Hi-Tech. USA and International Advanced Design, Manufacturing and Management with IT Case Studies following a browser readable, interactive multimedia talking book-style electronic publication format with text, images, interactive digital videos, 3DVR objects and 360 degree panoramic images by CIMware USA, Inc., and CIMware Ltd. UK. Web: http://www.cimwareukandusa.com, Email: cimware@mac.com Virtual Product Demo concept and system design by Paul G Ranky, PhD. All Rights Reserved! |
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